Global Game Jam : "Goop"
I participated in GGJ in a devoted little 3-man team. It was a great opportunity to put concept design muscles to the test and to break out Blender and get a more firm grasp of the tools.
The theme this year was "repair" so we took to the idea of an alien blob who crash lands atop of an office building and is shredded through the ductwork all throughout the 4 floors landing in the parking garage below. From there the little guy must find other pieces of himself in order to move his tentacle/goo body back to the roof and escape.
Here's a link to the game project you can download: https://globalgamejam.org/2020/games/goop-1